In active development
This guide is actively being built. Sections may be unfinished, tool behavior can change, and some information may be wrong at this time. If you spot an issue, treat it as a content gap and verify in game logs, sims, or trusted references.
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Short pages, clear decisions

This guide is built around the decisions that actually move raid damage and stability in TBC Enhancement. No filler. No fake rotations. Each page explains one mechanic, then gives you a way to practice it.

Mechanics
Understand why things work
Decisions
Know what to press and when
Practice
Labs you can use outside the game

Pick what you are trying to improve

Most players are not missing knowledge. They are missing a clean decision rule for their current problem. Start with the card that matches your situation.

I am new to TBC Enhancement

Build the fundamentals first. Learn what sync means, why stagger matters, then lock in a stable build.

Go to Sync and Stagger

My build feels unclear

Understand why Sub Elemental and Sub Restoration exist and what problems each one solves in a raid.

Go to Talents

I want more value from globals

Weaving is not a rotation. It is spending a global because conditions are right, then returning to baseline.

Go to Weaving Overview

Do this in your next raid

Three actions that move the needle quickly, without creating a new mistake loop.

Stabilize your swings

Get into sync, then bias toward main hand first. This improves Flurry charge efficiency and keeps Windfury value where you want it.

Read and practice

Pick the variant that solves your constraint

Sub Elemental is about shock tempo and fire value. Sub Restoration is about hit, mana efficiency, and coverage. Choose based on what is failing, not what looks exciting.

Compare sub specs

Add one weaving system at a time

Twisting and weaving are optional power. Add them only after your baseline is stable, and stop if the conditions are not there.

Learn the framework

What is live right now

These pages are designed to be usable even while the site is still growing.

Sync and Stagger

Why the 0.5 second window matters, why main hand priority matters, and a trainer to practice corrections on demand.

Open the page

Talents

Enhancement core plus the two common variants, with a talent calculator and shareable builds.

Open the page

Weaving and Twisting Overview

The decision framework that supports air twisting, fire twisting, and Flame Shock weaving.

Open the page

Air totem twisting

How the loop works, when it is worth it, and what makes it negative value.

Open the page

Fire totem twisting

Baseline fire totem uptime first, then burst conversion with Fire Nova when conditions are right.

Open the page

Flame Shock weaving

A controlled DoT and shock priority system. Treat as optional power, not mandatory behavior.

Open the page
This site is still in active development. If something feels unclear, that is a content gap, not a user problem. The goal is to keep links stable while improving clarity and tools.

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